Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In this week I had to begin working on the rabbit character, for this I wanted this character to be 2D, but my interest was trying be able to create a 2d character rig in maya as apposed to toon boom or adobe animate, I like the idea of the trex and this 2D character meeting in an elevator.

I've been working on the Trex rig, I've gotten the spine, arms and tail done, I also rigged the tail up with dynamics which allows the tail react depending where the rig is turned.

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About This Work

By Steven Smith
Email Steven Smith
Published On: 23/03/2021