Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Initial folio plan

Portfolio Plan: 
After some consideration I believe i want my projected studio outcome to be a series of 3D animated looping gifs. Using the processes of iteration and play, each gif will focus on utilizing different techniques. I consider this direction to be a strategic move, allowing me to strengthen and grow my understanding of the 3D Production pipe line as well as core animation principles. 
I consider myself to be a 3D generalist, because of this it was important for me to choose a goal to showcase a range of skills. although eventually i would like to create virtual experiences for VR, I believe this is outside of the scope of what i can accomplish within this space. however the nature of this project should allow me the strengthen the fundamentals required to achieve such a goal. I also hope that in choosing to focus on a series of smaller pieces it will result in works polished enough to include in my portfolio. 
Method: 
there are specific parts of the pipeline that i wish to focus on and these include:
  • Professional low poly modeling practices 
  • texturing both realistic and stylize
  •  lighting and rendering in different styles 
  • High poly sculpting 
  • animating using blend shapes 
  • animating using rigging 
  • simulations and particle effects 
Technical specification: 
the intended programs i will use to accomplish this project include, in order more most to least : 
  • Blender 
  • substance painter 
  • premier Pro
  • Photoshop
Production Schedule
week 1
  • no classes 
week 2
  • Intro to studio 1
  • Speed render Practice 
  • Download Design Programs 
week 3
  • Mood Board
  • Production Plan 
  • Story Board / Concept Sketching 
  • Folio Plan consult 
  • Sculpt Major assets 
  • Retopology 
week 4
  • Particle systems 
  • animation 
  • texture 
  • Lighting & render 
  • post production 
week 5
  • Begin Second Project
  • Mood Board 
  • Story Board / Concept Sketching 
  • Folio Plan consult 
  • Sculpt Major assets 
  • Retopology 
week 6
  • Particle systems 
  • animation 
  • texture 
  • Lighting & render 
  • post production 
Break 
  • experiment with render settings 
week 7
  • due

About This Work

By Justin Jattke
Email Justin Jattke
Published On: 06/08/2020