Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I will position this article on game technology. The author wants to explain that the lens language not only has a great impact on the film, but also has a great impact on the game, especially the angle and position of the camera. group. The questions and work they ask will have a lot of impact on the designer who wants to study the game scene, and will have a greater impact on the character's action settings.
They found a new algorithm for the new camera position that dynamically considers the visibility of objects that are considered important in a given game environment.

This article gave me some inspiration. The angle of the camera is equivalent to the perspective of the protagonist in the game, so can I have different perspective effects when I don't use regular characters?

About This Work

By Yanan Liu
Email Yanan Liu
Published On: 05/08/2018

academic:

context

mediums:

written

scopes:

sketch

tags:

Research, Research Design