Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Back at it after a bit of a break.

At this stage in my Unity experiment I've added in the first iteration of the speech bubbles which will be used to display NPC conversations. They pop up when an agent decides it wants to talk to another agent and then remain facing the camera which is nice, although I foresee the lighting becoming a minor issue later on. I can always have them glow if its a problem.

About This Work

By Nick Margerison
Email Nick Margerison
Published On: 04/09/2018

academic:

production

mediums:

interactive

scopes:

prototype

tags:

Unity, studio 1