Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Hate yourself <3 - MAGI Studio 2 project

By Linh Nguyen



 

RATIONALE

For Studio 2, I have an intention to make a game that I (and everybody) else can enjoy. I have always wondered how I can make negative emotion enjoyable through gaming. And that is the question I want to explore in this project. The idea of a puzzle-adventure top-down game starting to appear. The theme is going to be about a character trying not to get killed by herself in her dream.

CONTEXT

Creaks by Amanita Design (on Apple Arcade)

Creaks is my primary inspiration for this project. I love everything about the game, from the art style to the world building. The way the creators build up the world in the game make you feel like you are a part of it. There are also enemies that the main character need to hide from by pushing objects or turn/off on buttons. I love the moments when I examine the surrounding world of the character, in order to come up with the right way to advance forward.

METHODS

  • Week 1 - 5

  • Stage 1: gameplay design

  • Stage 2: map design

  • Stage 3: world and character design (pen, paper, fineliner, crayon, color pencil, scanned and edited in Photoshop).

  • Stage 4: animation

  • Stage 5: set up in Unity

  • Week 6 - 12

  • Stage 6: deal with the code

OUTCOMES

The final submission is going to be a puzzle-adventure game run on browser.

I hope that my game will “wow” people from artstyle to gameplay

About This Work

By Linh Nguyen
Email Linh Nguyen
Published On: 06/03/2021

tags:

AGI Studio 2, linhnguyen