Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

1) Pick 3-5 different movements of your own body (they could be anything from a sneeze to a jump to a strange wringing of your hand)

2) Create simple animated machines made from shapes and lines to enact these movements.

3)Animate these movements in 3-5 separate experiments

4) Experiment with one of these animations or combine aspects of each to explore the use of many different colour schemes to evoke a different experience for the animations.

5)document your intentions and subsequent ideation for the pieces.

My three movements are "yawn", "sigh" and “greet”. The first one I tried to use squares to show the movement of my arm when yawning, and the biggest square represent my body. The second one I used some points to represent fingers touching table which looks like thinking of something and then sighed. The greeting movement mainly show the hand waving and a little bit walking toward left. By creating these movements I found that even just some simple movements there are still many different ways of representing. Sometimes could be abstract and this quality of abstraction can give a much different experience and outcome compair to the realistic picturing. I kind of interested in the way of making things become abstract and translate the form to another dimension thus could see some surprising results. 

About This Work

By Ashley Liu
Email Ashley Liu
Published On: 16/08/2019

tags:

IOL, Illusion of Life, IOLW04_S2_(2019)

academic:

background

mediums:

animation

scopes:

component work