Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

ADJECTIVE: UNEXPECTED

EXERCISE I: Choose one adjective that names/hints at the mood of your project and communicate it through key-framing THE POSITION VALUE OF ONE POLYGON.

EXERCISE II: Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ONE POLYGON.

EXERCISE III: Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ANY NUMBER OF POLYGONS

EXERCISE IV  : Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ANY LINES OR ABSTRACT ORGANIC SHAPES 

REFLECTION

I’m not overly impressed with the quality of any of the animations I produced for this weeks exercises, but I do feel marginally more confident using Harmony as a result of creating them. Having only animated frame-by-frame in photoshop prior to this it was helpful in terms of figuring out the bare basics of the program, though I still don’t particularly enjoy animating in any way that isn’t hand drawn 2D. 

Timing and tempo are two aspects of animation that I’m not particularly adept at, and going forward in the class that is an area I’d like to specifically target in terms of becoming more proficient. 

With regards to timing and my project for IOL, I believe my proposed movement studies/walk cycles will be well suited to the task by way of experimenting with rhythm, tempo and timing as tempo specifically is the main method I use in planning movement in my mind before actually starting to draw. 

(See attached files for all exercises)

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About This Work

By Maddy Flynn
Email Maddy Flynn
Published On: 14/08/2019

tags:

IOLW02_S2_(2019)