Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week, I tested the possibility of the nose animation part of my Studio 3 project, because this project is an abstract animation, but I hope to keep the basic shape of the facial features on the basis of abstraction, so that the audience can see that the facial features are abstract. Changes, so I wanted to make two sets of animations, the first one was trying to anthropomorphize the nose, wiping the dirt off the nose with my hands all the way from deep inside the nostrils, but I thought maybe it wasn't abstract enough, just anthropomorphizing the nose, so I made a second set of animations that combined the two organs, the nose and the teeth, to make the image abstract. I also tried the possibility of different animation color styles. I try to use different background colors and highly saturated black backgrounds for my images. Because it is in a dream, I think my color should not be single, it should be colorful.

OUTCOME: https://youtu.be/AlQrz1f5a6E

About This Work

By Danchen Xu (Dancey)
Email Danchen Xu (Dancey)
Published On: 21/08/2022