Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This is a continuation from Week 8.

I wanted to continue looking into how I can make the environment interactive due to not being able to impliment the typing aspect of the initial project. The project starts off as a black blank screen symbolising the "stillness" and as you walk around the scene objects appear. When the player walks back to look at the environment as a whole, then they can observe the full picture

About This Work

By Iris Ng
Email Iris Ng
Published On: 01/06/2020