Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

IOL week9 In class task

reflection

For test 1 the environment test, I use a camera to control how this hole moving. Based on stillness and pause. For this practice, I was trying to figure out how to make the animation more dynamic through camera controlling. When the “hole” face in front of the camera. I stop the movement and zoom in the camera. That could make the environment more interesting.

Test 2 is a particle that moves quickly around the hole and goes inside the hole. I set the stop when the particle turns around. Through this practice, simple object movement is not attractive. But by pausing, I can effectively make it more flexible and engaging.

After I put the character in the environment. With did pausing way. I feel the animation could be more dynamic and attractive. So stillness and pause are a useful methods to use in animation production.

About This Work

By Felix Guo
Email Felix Guo
Published On: 08/05/2020

tags:

IOL_week09_S1_2020