Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week I mainly do character design. In my animation, there are two sequences that need to represent the characters' faces.

In studio1, when I first came into do animation, I focused on the design of the movement and the background. I felt that the character in my studio1 animation could be anyone, so I didn't design the character carefully. But I got a lot of feedback that the characters were too ugly, which made me rethink the design of the characters in the animation.

So this week I did some character design. I tried to draw the different angles of the characters.

Finally, I found that when I redrew the character in the animation, my mind changed again, because I wanted to try simpler lines and more impressive images when the character moved.

About This Work

By Zoe Zhang
Email Zoe Zhang
Published On: 02/06/2020