Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Aim:

Creating a long duration full shot of a cloth floating in the center of the frame. As well as using just a character standing in the frame and cloth flowing behind her. This shot is meant to be the opening shot of my studio 3 project to introduce the character, the animation, and the mood of the film (slow) 

Method:

Blender, Premiere Pro, Video shooting at 240fps 

Result:

I made a decision to make the first shot of the film to be a still footage with very minimal movement. I believe the concept of still doesn't have to be completely immovable. The reason why I made this shot extremely slow is to give the idea of how the film would feel: Slow and steady. 

I mentioned the idea of time in my response in week 3 where slower time creates a dramatic and cinematic atmosphere. 

About This Work

By Alvin Khoe
Email Alvin Khoe
Published On: 10/10/2021

tags:

#IOL, Alv, IOL_week09_s1_2021