Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

The main purpose of this week is to practice the power of small movements and the expression of fluids through the simple movement of pouring water. This design was originally part of the montage narrative editing, but because it seemed too repetitive, the other parts were discarded.

I have had similar water flow exercises before, so I think I have a certain understanding of this kind of movement. In the case of high frame rates, careful simulation of the corresponding physical movement is feasible.

In this exercise, I think I didn't show the movements I thought well, and I couldn't express the details between exercises. In the follow-up time, I will again choose such small movements for practice.

About This Work

By Vergil
Email Vergil
Published On: 01/11/2021