Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Option B:

spend no more than 15 minutes thinking about a problem /impasse you have encountered  you are engaging with in your  IOL project  this semester (could be conceptual, thematic, technical or other) .

-try to succinctly state the problem in one sentence
How to express heaviness?
-what assumptions are you making in your current approach to this problem?
-list them if you can.
Heavy characters cannot move fast because of their weight
-revisit your problem by deliberately one or more of these assumptions.
What if heavy characters could move really fast and even vanish?
-create a small piece of work/experiment reflecting this changed approach to the problem/issue.
reflection: In the end I use smear frame on the heavy character as he enter the frame. The use of smear frames breaks the assumption that bricks or heavy things moves slowly.  When I use them wisely not excessively, the paradoxical movement actually looks whimsical and unexpected.

About This Work

By Cindy Wang
Email Cindy Wang
Published On: 02/06/2020

tags:

IOL, IOL_week08_S1_2020, Illusion of Life