Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Although I didn't collaborate in this in class practice, I did take it into account in order to solve the timing and pausing that was missing in my major project animation. This helped me consider the movements of every component the built the character and exploit them to the fullest such as the movements of the character's hair, clothes. It also helps me think carefully about the sound in that stillness space, which would support building the tension for the story arc

About This Work

By Moon Hoang
Email Moon Hoang
Published On: 15/05/2019

tags:

IOL (2019) Week 10