Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week I did two experiments about the dynamics of the character taking the phone from the bag. Because the camera angle is also essential for better movement, I mainly tried different camera angles this week. The first one is cut the camera, and the other has only animated in zooming in and out. Through this practice, I found that the first test can better express the dynamics of the character, but I prefer the second camera angle, so I will try to combine them to achieve better dynamic effects.

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About This Work

By Zhiwei Liu (Eva)
Email Zhiwei Liu (Eva)
Published On: 25/09/2021