Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

CLASS EXPERIMENTS

Aim: Sound visualisation

Rationale: Generate animated lines/shapes based on sound that I chose and was given in class.

Method: ToonBoom to generate this animations

Outcome: Animation

Reflect: Using the bone tool in ToonBoom I deform the lines and shapes I created to the sound I was given. Making this exercise help me understand a bit more how sound visualization in animation are related, I understood how to animate seeing the sound wave and began to get a feeling in how to do it . This weeks theme help me understand how I can use sound visualization in my studio project , knowing that sound is the base of my game.

For the Homework I used the same method and Software but this time I used music that I chose and try to not only use what I learnt this week but the other tools in toonboom that I have learnt till now.

About This Work

By Fabian Mora Marino
Email Fabian Mora Marino
Published On: 14/04/2019

academic:

play

mediums:

animation

scopes:

sketch

tags:

IOL(2019) week 04