Three animations I did with one of the sound clips. I found the shriek at the beginning to be a nice kick off point for the motion, and the little quick, darting sounds after had a lot of energy. It was interesting to see that at 24fps the little sounds were coming in every third frame. Though they were slightly out of sync with 24fps, if I went longer in the animation there would eventually be a two frame gap before going back to three. The process of thinking around the sound was fun. Visualising it as little skittering footsteps, a jittering jackhammer-esque effect, or little bullet tears.
Also did a fourth animation with another electronic sound. I liked reworking the sound into a character's thought process. Having their train of thought crash out when they realise something.