Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

How my scene is progressing. The idea is when you go to the left, you can see the solution but you can't reach it. So your only option is to go right, with each 'room' teaching a bit of the mechanics one-by-one. At the moment it's very rough - I'm kind of just throwing things in and seeing how it works.

Assets arr bought off the Unity store. Soon they'll be replaced with my own.

About This Work

By Sarah De Nardo
Email Sarah De Nardo
Published On: 24/09/2018

academic:

play

mediums:

other

scopes:

prototype

tags:

level design, metroidvania, studio 1, Screenshot