Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

__________https://itch.io/profile/saszer 

above is prototype links, if you have a vr headset , testio128 or around should work. the numbers in end mention the memory it heaps to browser, these were done to test in oculusgo. too much and a smaller device won't be able to load it , too little and your game won't have enough memory to run from. needs to be pefect..tons of builds,uploads,tests....  a reminder of being zen.

I've just put some dense clusters to test out the scene,
camera 1 is targetetd,
camera 2 is 360. 
can be switched by middle mouse button of letter a on keyboard. (need to link through vr controller)

Im experiencing heavy issue with running this in VR as its memory heap, and now im looking modifying and optimising the whole unity project and switching ot lwrp (lightweight render pipeline) if possible, right now it's not working with vr and i'll probably need to modify the script for shader to make it compatible with lwrp.
also putting up audio, and make it compatible with memory allocation!! (for oculusgo androids etc.) 

About This Work

By Sahaj Garg
Email Sahaj Garg
Published On: 01/10/2018