Theme:
Observation!
Context:
I observed the movement of birds and find that trash cans and the road sign behind the building 8 look like a flamingo.
Method:
I simply used the preset 3D resources in Unity and adjust the movement in the animation component.
Then wrote a script to control the movement of this character and bind the camera to its parent object to make it follow the character.
Response:
Initially, I just wanted to look into colours around the building, but I found the movement of pigeons are really interesting and the road sign to building 8 looks like the head of the flamingo, so the idea came up.
It's hard for me to rig the 3D joints in animation components. I made the mistake that changed the keyframe but didn't apply all the attribute and other parts of the character body start moving to strange positions, which consumed a lot of time. I find that