Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

THEME: Tinkering As Method

METHOD:

I used Maya to build up the 3D model and used photoshop to edit rendering graph.

CONTEXT:

Before I saw some designer transform 2D interface of apps in the phone to the 3D model, which created a new perspective. I felt very interesting and curious about this new kind of expression. And it was related to my studio 2 idea, I wanted to build up a 3D mini phone world. So I started to learn Maya about how to make a 3D model, how to light, how to make UV and how to render. Also, I observed the interface of Instagram. The reason why I chose Instagram was that Instagram is one of the most popular apps in our daily life. It could give people resonance. For the scene, I chose a hot balloon in Turkey.

About This Work

By Flora Zhou
Email Flora Zhou
Published On: 22/08/2018