Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: 
Character, Place and Events

Context:
This week we talked about how events make us react or live. It’s like a loop: events happen and people or objects grow from it, they take action and that will affect the world. I decide to include my studio 1 character in my work and have a new character that relate to it. I used the same element egg and bread as the picture I found in my new character. After deciding my character is hurt, I searched for inspiration of some reactions when someone tries to hide. The examples in ‘How to hide yourself’ provides a variety of examples of hiding, they are making sense and the illustration is hilarious, which influenced me when I was thinking about the actions of my character.

Inspiration of new character: egg eye monster
https://www.thisiswhyimbroke.com/egg-monster-mold/

How to hide yourself
https://www.wikihow.com/Hide

Method:
I make an animation in TV paint but then decided not to use it. Then I use photoshop for illustration.

Response:
I thought of the short film ‘Wind’ by Robert Löbel. https://vimeo.com/80883637 When Max talk about the theme. Director created a world with strong wind the that people have a different life style from the normal world. When the wind stops, habitants’ lives become a mess. I think it shows these characters about the difficulty to change our habit. This concept is good but I do not want to make up a whole new world (too time consuming) so I decide to just focus on maybe two character interact with each other.

My first idea is to bring the character I came up with before to my work. It was a toast with an egg eye. What happened so it was born? A human put an egg on the toast and the toast man come to life. I draw an animation about it. However, after consulting with Max I found this not quite match the theme, instead of showing the process of the character being born, I should focus on what happened to him so he behaves to respond it.

I want to bring my studio work, a sausage deer in my work. Fortunately, this toast man relates to my deer as a group of breakfast family. I tried to think: what could happen so the character would look like this or think like this (mentally and physically)? How can I use the elements I have to come up with some events? I look at the toast man who has a very fragile egg eye that could bring out some tension. I decided he could be stab by the deer. And how he responds to it would be interesting. If his fights back that would be too normal, as a result I chose to make the toast feeling scared easily.

Once the toast got hurt by the deer, he becomes afraid of it and do not want to get hurt anymore. So, the anxiety toast was born. He does not choose to fight with the deer which shows he is not brave. I came up with some scenarios that I found interesting. After being stabbed, the toast has a bleeding eye. In order to stop bleeding, he has to cook his eye. 

He would try to hide and protect his eye when his sees a deer. He would put a sign near where deer live to warn other toast people not to get close to those dangerous deer. I make toast man roll his body, put his eye up on his head and jump on a cup to hide his eye. These are my favorite scenes and I think they are both well communicated and funny.
 

About This Work

By Cindy Wang
Email Cindy Wang
Published On: 22/10/2019

academic:

play

mediums:

illustration

tags:

CPS, Character place and simulation, studio 1