Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

For this week we were presented with the theme of Object Oriented Ontology.
When I was first presented with this topic I was unsure what exactly I'd do, it certainly took me a bit of time to just get a complete grasp on the concept. 

After researching into this topic further and seeking further explanation I came up with a concept for a project that would explore the topic.

My concept: 

A short film exploring what objects do whilst not being interacted with by humans. This short film would be comprised of short simple slow zoom shots of these objects. 

Objects that would feature within this film: 

  • A tap left dripping over time 

  • A bed that hasn’t been made

  • A wind chime blowing in the wind

  • A phone receiving a notification

  • A Roomba vacuuming

  • A bag / piece of food sagging / falling over

  • Clothes drying in the sun with a slight breeze

  • A newtons cradle

I have created a concept shot of the tap dripping with the sounds of its drops echoing in the empty house. Each of the following shots would all follow the same motion and feel as set by this one. There would be an emphasis not only on the visuals but also on the sounds that the objects create. The objects movement and sounds would create a juxtaposition with the environment and camera work and through this it would give the objects both life and character.

For this week we were presented with the theme of Object Oriented Ontology.
When I was first presented with this topic I was unsure what exactly I'd do, it certainly took me a bit of time to just get a complete grasp on the concept. 

After researching into this topic further and seeking further explanation I came up with a concept for a project that would explore the topic.

My concept: 

A short film exploring what objects do whilst not being interacted with by humans. This short film would be comprised of short simple slow zoom shots of these objects. 

Objects that would feature within this film: 

  • A tap left dripping over time 

  • A bed that hasn’t been made

  • A wind chime blowing in the wind

  • A phone receiving a notification

  • A Roomba vacuuming

  • A bag / piece of food sagging / falling over

  • Clothes drying in the sun with a slight breeze

  • A newtons cradle

I have created a concept shot of the tap dripping with the sounds of its drops echoing in the empty house. Each of the following shots would all follow the same motion and feel as set by this one. There would be an emphasis not only on the visuals but also on the sounds that the objects create. The objects movement and sounds would create a juxtaposition with the environment and camera work and through this it would give the objects both life and character.

Downloads:

About This Work

By Elliot Gordeno
Email Elliot Gordeno
Published On: 08/04/2021

academic:

play

mediums:

cinematic, live action

scopes:

sketch

tags:

#CPS Week 5