Theme: Discussions of Place
In response to the theme of Discussions of Place, I made a simple 2D game with Unity(2020.1.0b1).
The game is about moving on good places to help you beat the boss. Both player and boss have 3 swords that rotating around that will attack each other if collide. The color of the floors that the player stand on will influence the parameters of the player, red color nfluences the length of the sword, green color influences the rotating speed of the sword, and blue color influences the player's moving speed, and on the edge or vertex of two or three floor tiles will powered up by all of them! The color of the floor will randomly change every 5 seconds.
This is a rapid developed game that I spend 3 hours in total from thinking concept to finally built. It was hard that I didn't have time to record my processes and upload to teams lol. But I feel I become stronger in Unity development technique, it's so good.
The project folder is too big to upload here soI uploaded it to my google drive: https://drive.google.com/open?id=1Ee8x4fODXdkBcm7g25FMY_nEaFA0ZG0g
W, A, S, D or arrow keys to move
R to play again
Esc to quit the game
Color Map: https://favpng.com/png_view/color-wheel-harmony-color-chart-circle-png/KVL0vSGz