Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme:

Objects are not exhausted.

What if objects don’t exist solely for you to use, to see , to experience?

Objects are not exhausted by our use of them. 

Object- oriented ontology (OOO). 

Without human use, presence or interaction, what do these objects do and how do they interact with each other

Context:

For my studio project, I am doing a 3D abstract animation using particles. I decided to take particles for this exercise. I thought about the purpose of dust and how it is formed from various sources such as soil, dust by wind, volcanic eruptions, pollution and etc. I looked around and noticed how quick dust is formed from an object that is laying in the same position for a long time. I will use an object such as a balloon to see the relationship of it with dust over time.

Method:

I will model a balloon in Autodesk Maya and decrease the size each time I take a screenshot to show the change of the balloon overtime. I will use nparticles to show the amount of dust that is formed overtime.

Response:

 The video posted above.

About This Work

By Rhea Ahuja
Email Rhea Ahuja
Published On: 03/04/2019