Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme:

Play and Rule

Context:

The digital game is related to program code. So I was wondering that are there any rules in animation? This is a question to think about . for visual graphic, I’m going to test if changed the keyframes sequence to find another graphic play. Keyframes sequence seems a rule for animation like program code for the game.

I’m going to breaking this rule or say promote the rule to generate new display types. That could have more inspiration for making graphic animation.

Changes to the normal action keyframes can make the animation look confusing. But changing the order in which motion graphics appear may create novel visual images.

Method:

Adobe After Effect

Each square contains 5 fps/  9 squares in 2 seconds / play these keyframes one by one.

Use a random expression to play these 9 squares in a different sequence. From display 2 square to 9.

Add this expression to time-remapping

n = 15; // number of frames
framesToTime(Math.floor(random(n)))

That can make a square display in a random sequence. It can choose keyframes randomly

Respond:

Through random keyframes expression. To obtain different display methods, through such a test, we can generate different visual pattern display methods. The direction of the whole exercise is based on a rule that relies on randomly generated Numbers to create a sequence of keyframes.

Reflection:

For a rule, the first thing that comes to my mind is that the game needs to be able to be played by establishing rules. But i don’t know how to make a game. For me, I'm doing animation, so I was thinking about could have the rule to let us making animation. Or like find a way to generate how image display on the screen. How to set a rule to make a specific visual graphic. Which means how the rule could guide us to generate the visual graphic.

About This Work

By Felix Guo
Email Felix Guo
Published On: 13/05/2020