Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Time.

Method

I played with the footage taken from a app on my phone because one of the problems that I've been having on my studio 2 project is that the real life footage is not relating well to the programs that I am using to animate. So I took some real life footage and tried to animate over it and I've played with the timing of a song to try to sync it to the animation. 

Context

Using Sean Charmatz Doodle animation over real life objects to create stories

https://conference.pictoplasma.com/2017/sean-charmatz/

"Many animators have solved their internet and equipment problems by improvising" https://www.nytimes.com/2017/03/31/movies/improvisation-is-the-heart-of-cuban-animation.html

Response

This little animation helped me create a little experiment to see if the app was working with the frame rate and everything so I could animate over it, eventhought is not that strong relate to my work is still creates a expontaneous animation from the improvise animation of the movement of the hand. Even thought the sound wasnt that well sync to the animation is helping to begin thinking how I am going to work on the sound fro my studio 2 project and incroporate in my animation so its more cohesive.

About This Work

By Fabian Mora Marino
Email Fabian Mora Marino
Published On: 14/09/2018

academic:

play

mediums:

animation

scopes:

sketch