Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

https://youtu.be/r1y36u2TECk

CONTEXT:

I was almost stuck on this week's theme until I went through lots of reading about objects. I realised that play and object has a similar reading to a metaphysics of object oriented ontology like Max taught me in CPS semester 1 where objects can be played and meshed to form another object. I immediately thought about this artist called Yung Jake that I found on instagram a very long time ago. He "paints" pictures by using Apple emoji. Making use of it's colours, forms, and shapes, to create another image.

I then went to my blender and went through all the objects I can found in my room. I saw a tennis ball lying on the ground and I looked outside my window, and I thought "Tennis balls would make such a cute leaf on a tree"

METHOD:

Using blender, I had a difficult time trying to figure out how to create a "tree" with tennis balls. Does this mean I have to create hundreds of individual balls to form a tree? I'm sure there are easier ways to do it.

A few moments of trial and errors using array modifier and figuring out how to form a tree using ball meshes, I realised the simplest way to create hunders of meshes without burning out my computer is to create a particle simulation of the tennis ball, bake and freeze the simulations. That way, It still looks like hundreds of tennis balls but it's actually just one simulation.

RESPONSE:

Imagine the illusionary effect of your eye and see the difference if you look something closer and further. In this case, it's a bouncing tennis ball that slowly turns into a green and lushious tree!

REFLECTION:

There was a time where I actually used a simple short hair simulation for the tennis ball material because tennis balls are hairy after all. Unfortunately, it didn't made the cut due to the fact that my computer isn't strong enough to handle "hundreds of hair in a ball" x "hundreds of balls". I had to remove the hair in order for my computer to be able to render out the project.

I think this exercise broaden my creativity, logical thinking, and problem solving of figuring out how to create an object through another object.

References:

Object Oriented Ontology:

https://www.artspace.com/magazine/interviews_features/the_big_idea/a-guide-to-object-oriented-ontology-art-53690

Yung Jake:
https://www.nytimes.com/2017/07/26/style/emoji-portraits-yung-jake.html
https://www.instagram.com/yungjake/?hl=en

About This Work

By Alvin Khoe
Email Alvin Khoe
Published On: 16/03/2021

tags:

APD Week 2, Alv, Play and object