Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In week9, I studied the theme of Movement. I plotted the journey of an earthworm.

I chose to express this concept in a storyboard. To describe an earthworm, tired of the daily monotony of food.Eating leaves and soil every day that makes it feel boring. so the earthworm Duo wanted to find a new flavor. He gets out of the grass, the road, and the crowd. He went into the supermarket and saw the red bag (Maltesers) that be placed in a beautiful place. He climbed into the bag and tasted the new treat.

I drew a reason and then continue to develop the story. This expression is more intuitive and easy to implement. And you can add a lot of interesting points to tell people what they're going to see. Each shot is an exercise in thought and wholeness. The use of the lens is a challenge to the story description.

I think the teacher gave me a lot of information and resources that Including the teacher's patient explanation in the workshop course. Everyone who works in the art field. They have required the ability to tell a story so there are a lot of similar works. But I think everyone is looking at the work of Hayao Miyazaki who is a Japanese animation master. His works not just that the part about separation is outstanding but also every cartoon is a real artistic expression.

By imagining the story, at first, I decided to let the little earthworm find some food that people thought was reasonable. For example, other bugs or fruits. But I don't think the rational stuff is going to be very interesting. So I decided to put it into human words and find a food I like. For example, a very popular dessert in Australia. One might wonder why an earthworm can eat human food or how it would react. Some of the pros and cons are still alive and some of the comments are boring and to me, it's very meaningful feedback.

About This Work

By Ivy Wang
Email Ivy Wang
Published On: 05/05/2020

academic:

play

mediums:

web

scopes:

sketch

tags:

AN