Today I was able to finish the last remaining animations of my character
They were a lot quicker to make than the previous two, only taking a few hours for both of them. I think this is thanks to learning slowly how to use Spine as an animation software
OUTCOMES-
Now that all these assets are done, I'll be able to move onto creating the scene within Unity.
The first step to this will be to create at least a rough background for the character. I think I have enough time to give it enough detail to look nice.
If anything I could always place in rough assets, and with time allowed, I can go back through and refine them.