Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

After all the production, and to conclude FOLIO 1, I revised my RATIONALE, looked at few examples on color palettes and worked on more METHOD for testing technical areas.

Rationale:

What am I making?

Thumbnail/Animated Loop of un-natural objects

Why am I making what I am making?

To explore an object beyond to an extent rather than
its own properties by exploring materiality. I will 
explore daily objects that can be created to something
interesting and abstract. To do this, I am learning VFX 
abstract to create uniqueness through look at feel. I will
focus on shading/texturing of materials, VFX, lighting and
rendering.

Context:

I looked at couple of colour palette tests and did a few render tests to test the colors.

Method:

Yesterday, there was an issue where the glass was black. Today I learnt about shaders and created simple light. With the hair paint, there's a penetration issue which I will try to solve tomorrow. I looked at many tutorials but it didn't work out and for some reason it still shows up on the render. Tomorrow I will try a new method to create the hair type of material for the paint.

Outcome:

For Folio 1, I have done technical tests and worked on mainly method. For folio 2, my plan is to either create thumbnails of renders of scenes like the ones above or to create a small animated loop of scenarios. For example, spray scenario (loop animation of liquid and then sprays cubes). Hair paint scenario ( loop animation of hair like texture keep coming out of paint can. For egg scenario, egg being cracked but golden ball falls (yolk) and etc.

About This Work

By Rhea Ahuja
Email Rhea Ahuja
Published On: 03/07/2020