Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Rationale: After discussing with Chris, I decided to explore exxageration using an interface of Maya software and its relationship with the 3D character. 

Context: Alan Becker (He is a 2D animator, he animates using an interface of social media and plays with its relationship with the 2D character)

Method: I created small sketches of my three scenarios:

1. A character comes out from the content browser

2. Character tries to pull the outliner box

3. Character gets scared of cube 

I thought about my three scenarios of how I can create interaction of a 3D character in the interface of Maya software. 

Outcome: I was not that satisfied with my scenarios. But, after having a consultation with Kate, she helped me, and told me to make these ideas interesting and engaging.

Tomorrow I will create more sketches and think how I could make my scenarios interesting.

About This Work

By Taniya Ahuja
Email Taniya Ahuja
Published On: 01/07/2020