Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Landscape Generation Time

Working on Generation of Landscape for the 3d Environment .

Re-Found a neat program called World Creator 2 which while desinged mainly to work with game engine can be used for linear pieces as well.

One problem with this software in general is that the more detail you want in the terrain the larger the file size.

For a 2048 x 2048 terrain to get enough detail to hold the erossion patterns the file size for each are ends up at least 64MB per Image, which quickly builds up when you need 6 image per landscape

About This Work

By Chris Jones
Email Chris Jones
Published On: 23/09/2019

academic:

production

mediums:

animation

scopes:

sketch

tags:

AGI Studio 1