Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I’ve learned this week that I will need to make some iterations to my storyboard to better encompass the structure of my major project. After discussing with Pablo, I realized I required some more establishing shots before a beat in the animation as a way to assuage the viewers into the scenario. Pablo also suggested that I should use the assets I presented in the beginning (the desk and chair) as the catalyst to the aforementioned change.

To help with my setting, I recreated the blueprint of the room in Maya. The idea behind this is that I could now use the 3D canvas to help set my camera shots as well as get a feel of the lighting of the room.
 

About This Work

By JeeHoon Oh
Email JeeHoon Oh
Published On: 05/08/2018

academic:

background, context, production

mediums:

illustration, written

scopes:

major work, prototype, sketch

tags:

AGI, Iteration, Studio 3, Week 3