Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Project Background:

For my minor project, I am building a morphable character rig, where the base character can morph its body parts to change it's shape and form. 

Update:

I worked on creating the rigs for the character this week. I finalized the body rig and all that is left rigging wise is the facial rigs, which I plan to complete in the next half of the quarter. After I built the rig, I tested out some poses and animations to check out how my weights on the model was. I have attached some of the images below. Next up is cleaning up the weights, creating a facial rig and then attaching the blendshapes to the rig.

About This Work

By Atul Shakya
Email Atul Shakya
Published On: 31/08/2020