Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

From the very beginning, creating a parallax effect, where the layers of background and elements move with a slight delay orbiting the cursor, was my goal. Although I managed to pull it off in GameMaker with the help of Natasha, I had to switch to Unity because Live2D is only supported in Unity.

Creating the parallax effect in Unity was much more complicated, but with the help of my friend Spuddle, I finally managed to crack the code that was parallax. After a lot of trial and error, managed to make a script to transform the position of the vector across the x and y-axis and tied it to the mouse position in the viewport

I need to import the rest of the placeholder elements and continue building the base of the VN.

Next in line is;

  • Add a particle effect system, sakura and bubbles.
  • Custom camera movement
  • Modal window - zoom in on an object
  • Movable sprites configuration

#kaykay #kkagistudio1 #kkfolio2

About This Work

By Kay
Email Kay
Published On: 07/05/2020