Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This video highlights the journey taken so far in defining the art style and aesthetic for a game called "Bones", a 2.5D adventure platformer about a small skeleton who is separated from his coffin and needs to discover his identity in order to find his home again.

Concept, Design & Music By: Amber Southall

Game Engine: Unreal Engine 4
Texturing: Adobe Substance Painter
3D Model Assets: Autodesk Maya

© 2020. Amber Southall

For the final outcome of Folio 2, three different "looks" were explored through the lighting and VFX.