Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Folio 2 – Plan Post 

-What is your area of inquiry, what is your field of practice? 

According to Freud, the first half of life focuses on the rising sun: the goals and dreams we want to achieve when we head out into the world. The second half of life involves an inversion of that, dealing with the eventual return to the grave. It is during the second half of life when we might want to grow and evolve to fully become ourselves when the traditional roles of adulthood aren’t quite working for us, revealing a new way of uncovering and embracing our authentic selves.

According to Joseph Campbell in the book The Hero with a Thousand Faces, the hero leaves the mundane world, faces challenges, gains skills and becomes an adult, only to return to his place of origin and share the bounty of what he has earned. For heroes who don’t refuse the call, their first encounter with the outside world and the challenges they need to face is with a mentor a supernatural help e.g. is a wizard, dwarf or some similar figure who provides protection for the hero on the first stage of the journey.

The mentor represents destiny and serves as a comfort and a reassurance for the hero on his or her adventures. In some cases, the mentor is also the herald who starts the whole thing rolling with the call to adventure. In the case of my story the mentor is the psychologist who asks the main character the hard questions and guides them[1] along the way.

The purpose of the character’s inner Journey, as a story, is to reconcile their adult needs with their inner child’s needs, to help them, as an individual, function more harmoniously with parts of them that are hard to find and pin down the parts that us humans have let go off and lost long time ago. 

Following folio 1 I would like to further explore the forgotten parts of human psyche in form of 2D animation. Over the course of the next 6 weeks I will continue expanding my folio 1 project and put all the snippets that I’ve made together. 

- What are the conceptual/technical/production skills you wish to develop through your folio work?

It took a long time for me to shape the snippets that I made for folio1 into a story and to understand the underlying narrative that I was subconsciously following. At one stage, I even considered developing the work as an animated interview, asking people about their inner child but eventually decided to keep the story personal and made the decision that it would be better to fictionalise the narrative and character, which enabled more flexibility in the storytelling and also provided some anonymity. I am a fairly crude animator and still haven’t developed amazing skills, but in doing folio 1 I’ve learned to work within my limitations, and I suppose that has become part of my signature style for folio 1 and I would like to continue working in that style for folio 2.  

Now that I’ve figured out the colour scheme, movements and character design and have developed my own aesthetic style to an extent thus over the next six weeks, I will work on new scenes, experiment with transitions, and start thinking about titles and credits.

 

[1] The character is genderless

About This Work

By Bycharlotte
Email Bycharlotte
Published On: 17/09/2020