Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Play and Time

  1. Method: Using the camera and C# scripting trying to create a day-night system in Unity 3D for my game scene
  2. Context:  I want to show the different timings in the game by which player can experience the time shifting. There is an indie game developer on youtube who is working on a game called "Equilinox", the nature simulation game that I'm currently developing.
  3. https://www.youtube.com/watch?v=0gzRRuPkTtI
  4. Response: I like the idea that the camera is following the sun but I need to work on environmental effects to create the illusion of time shift

About This Work

By Satyak Joshi
Email Satyak Joshi
Published On: 13/09/2018

academic:

play

mediums:

cinematic

scopes:

prototype

tags:

Advanced Play Design, ADP Week 8