Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Method:

Construct 3

Context:

I used the game Kirby as a reference to work on this particular excercise. I kept trying to think about the way a character is affected by it's surrounding environemnt, and the way this might change it's structure. Kirby usually absorbs it's enemies, and his design changes, his skills change as well.

https://www.youtube.com/watch?v=jdeSrjsDva0 

Response:

I generated a simple interactive piece in Construct 3, the Flame is affected by the objects oscillating around it. The player is able to drag the objects and change the colour of the Flame. I want to use a similar idea for my Studio projec. I think it about using objects or events that could be fed into the character to make it produce an especific emotion, or change it's state according to the object's properties. These can be treated as special events that appear from time to time and could help keep the character's emotions in check, or make it more complicated.

About This Work

By Eliot Zambrano Barrera
Email Eliot Zambrano Barrera
Published On: 08/10/2018

academic:

play

mediums:

interactive

scopes:

minor work

tags:

APD, APD Week 7, Advanced Play Design