Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Play and Audience

Method: Live 2d 

Refference work :: Virtual 2d

Context:: About this activity which we have to create something that literally relate or interact with the audience. This topic is very difficult for me because I do not have any experience about create interactive media that open the opportunity that let every people to get an interactive with them. After thinking for a long period, I realize about Virtual youtuber which very famous in this period, some of them are base into the live2d animation which can look around and express the emotional through the body gesture. So this is the direction that i really want to participate but for the first stage i want to make one character to look around by following my mouse cursor.

About the method I decide to use Live2d cubism software for participate with this work by follow these tutorials >> <3 <3

Response:: 

I think in this activity, I receive many knowledge about using Live2d cubism that is the mainly software for making live2d animation. Moreover, in the first time I did not expect about this software that has many features that provide an opportunity to improve the efficiency of live 2d animation and more convenience in the term of animation making.

Reflection::

In my opinion, this is what I literally want to do for a long time, that going to use another software that is not an After Effect software but the software that mainly for making live2d animation such like Live2d Cubism. About the result, I totally satisfied with the knowledge that I received from this activity, because the new software that I use for this activity is completely different, so I can have the another choice for making live2d animation.

About This Work

By Chen Chookeaw
Email Chen Chookeaw
Published On: 25/09/2019

academic:

background

mediums:

animation

scopes:

minor work

tags:

ADP, ADP Week 8