Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

YouTube Link: https://youtu.be/r7ODl9Qp66E

In response to the theme of Tinkering, I made a random drop system and used it to collide with other game objects using Unity game engine. 

By making this falling system I would like to use it in my AGI studio1 project to generate falling damage for my player character to interact. The player’s health point is reducing by colliding with the falls and shown by UI. During the boss battle, I would like to give the boss an ability to create falls by using this system and to avoid or against with falls would be a part of the boss battle

Similar work has been produced by boss battle “The Radiance” in video game Hollow Knight. 

Downloads:

About This Work

By Ang Li (Leon)
Email Ang Li (Leon)
Published On: 11/03/2021

academic:

play

mediums:

interactive, other

tags:

#CPS Week 2