Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

An exploration into the nature of video game mechanics and how designers reinterpret their inspirations as mechanics, through the lens of Max Payne and 'Bullet Time.'

About This Work

By Nick Flanders-Farmer
Email Nick Flanders-Farmer
Published On: 03/11/2022

academic:

dissemination

mediums:

other

scopes:

component work

tags:

AGI Studio 4, Studio 4