Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity
Methods: Procreate 2D drawing
Related work: Tutorial of 12 principles of animation
In week three, the timing and spacing topic. I
wanna understand how frames and speed impact
animation. So I did some basic test such as ball
falling, the less frames will makes faster feeling. It
can be seen the huge differences between 17 frame
per second and 7 frame per second. However, it will
looks inflexible if there are less then 5 frame per
second.
And for spacing movement, I would start from small
things such as waving hands to big things (cover the
whole screen) such as the water flow. It is a great
test for me to understand how to correctly place
different elements in one shot.

About This Work

By Meg Gong
Email Meg Gong
Published On: 07/11/2022

academic:

play

mediums:

animation

scopes:

sketch

tags:

IOL