Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

​Forces.

​Rules

1. You cannot use a desktop computer.

2. it has to be a alien.

3. Has to be in the wrong place.

​Method

While trying to understand a bit more about improvise animation  as a tool  in my studio 2 project,  this week I tried to use a different approach, having been assigned these three rules I began to think on what can I do that sits upon the three rules and relates to my studio 2 project at the same time, so I began to think; because I was in Canberra at the moment I tried to use the things the experiences I had there, I went back to my acetate method and created a character, I took photos of places with my character and tried to see how could I animate that place or how can my character could interact there, been restricted of not having to use a desktop computer I began seeing how could I use my phone, so I used apps like chroma lab, flip a clip, and others to animate my characters interaction.

Context

​If you're currently stuck on a script, you might want to actually try some improv or roleplaying to not only get the ideas flowing, but to also get more familiar with story structure.

IMPROVISE CARTOONS

https://nofilmschool.com/2017/10/what-dan-harmons-improvised-dd-knock-cartoon-can-teach-you-about-instinctual-storytelling

IMPROVISATION IN ANIMATION

https://ecuad.arcabc.ca/islandora/object/ecuad:2742

Kelly O'Dempsey Never ending lines

https://nga.gov.au/ngaplay/kellieodempsey.cfm

https://vimeo.com/291043652

​Response

Because I'm trying to figure out a way of how to make my character transition from the acetate to the real world I wanted to think of ideas of how to do that in this response, having to work bound to this rules and forces really helped me think of creative ways to work and not to be bound to my computer alll the time , and because my studio 2 work is about improvise animation it fits with the theme of thinking of ways to do things in different ways, but at the same time  this outcome began to showed me that improvise animation has its limitations of being rough and making the audience expecting more more of the end result.

About This Work

By Fabian Mora Marino
Email Fabian Mora Marino
Published On: 03/10/2018