Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

For the reflective archive object I created the stop-motion surreal animation. My animation includes an abstract camera-Polaroid, which appears from the piece of plasticine and starts to print projects, that were not animated. Those pictures I made look like Polaroid photos and printed them. They go out from the plasticine camera with a sound of printer. Then a surreal video-camera with a screen appears. It translates the animated works, which were done throughout of the semester. 

The third object is a loudspeaker, it appears, when we hear siren and music. 

Overall, all sounds in my archive object are being visualised. For example, when project is broadcasting there is a voice describing a project, and with every new phrase we can observe a strips of plasticine appearing one after another, which look like appearing of titles. There are also buttons on the video-camera, they  reflect the voice by going up and down. 

I chose such a concept because I’m very much into making a new surreal forms and majority of my weekly responses were created in such style and with this approach. Moreover, I’m in love with stop-motion animation, which provides me an opportunity create my object immediately in volume, coloured and experiment with forms in every direction.

About This Work

By Yana Fidan
Email Yana Fidan
Published On: 07/06/2022